Interaction · Physical ComputingNov 2025 — Mar 2026
Stillness
CloudSense
Design · Research · Prototype
PROJECT COVER2026
“How might an invisible bodily change become a quiet, legible pause?”
Overview
CloudSense explores how people can notice emotional change before it becomes noise. A cloud-shaped device gathers heart rate, electrodermal activity and fingertip temperature through touch, then pairs the signals with a reflective interface. The project was deliberately narrowed from ‘judging emotion’ to supporting personal recording and reflection.
My contribution
Built the Arduino Nano and Python acquisition flow, connected three sensor types, designed the web interface, modelled the enclosure and iterated the 3D-printed physical prototype.
Type
Interaction · Physical Computing
Year
Nov 2025 — Mar 2026
Role
Design · Research · Prototype
Tools
Arduino · Python · Rhino · 3D Printing · Figma
Research into form
04 PLATES
01 / 04
From emotional ambiguity to physiological signals
02 / 04
Three signals, one reflective record
03 / 04
From system concept to a buildable cloud
04 / 04
A touchable cloud and its companion interface
VIGIL
守
Wearable · Safety SystemMay — Jul 2026
Watch
VIGIL
Research · Hardware · Interaction
PROJECT COVER2026
“Can the body warn the skier before excitement hides fatigue?”
Overview
VIGIL is a thigh-worn fatigue-awareness system for recreational skiers. It combines surface electromyography, a short personal baseline and RMS / MDF / MNF features with three levels of visual and haptic feedback, helping a skier decide when to slow down or rest without interrupting the experience.
My contribution
Interviewed two skiers, narrowed the problem from posture coaching to fatigue awareness, then completed wiring and soldering, live signal capture and filtering, electronics enclosure modelling, wearable prototyping and the end-to-end web display flow.
Type
Wearable · Safety System
Year
May — Jul 2026
Role
Research · Hardware · Interaction
Tools
ESP32-C6 · sEMG · Python · Rhino · Figma
Research into form
05 PLATES
01 / 05
The fatigue–injury chain and the sensing gap
02 / 05
User needs, sensing layers and technical feasibility
03 / 05
From muscle signal to a personal warning
04 / 05
Physical computing, labelled sessions and enclosure development
05 / 05
Fatigue information at the edge of sight
Common Ground
界
System · Ecological DesignJul — Aug 2026
Boundary
Common Ground
System Design · Team Prototype
PROJECT COVER2026
“How can a boundary remain legible to herders and become permeable to wildlife?”
Overview
Common Ground responds to the conflict between pasture fencing and Przewalski’s gazelle movement around Qinghai Lake. Instead of removing the fence, the proposal embeds two or three linked gate modules into the existing boundary and connects passage configuration, inspection, operation and maintenance compensation into one accountable system.
My contribution
Mapped stakeholder needs and maintenance responsibility, developed the conditional passage logic, and joined the construction of a near full-scale functional fence prototype, iterating timber dimensions, joints and locking positions.
Type
System · Ecological Design
Year
Jul — Aug 2026
Role
System Design · Team Prototype
Tools
Stakeholder Mapping · Field Research · Prototype · Figma
Research into form
06 PLATES
01 / 06
A shared landscape with conflicting movement
02 / 06
Listening to how the boundary is used and maintained
03 / 06
Grounding the passage in the site and the animal’s movement
04 / 06
The fence is infrastructure, not simply an obstacle
05 / 06
Building and adjusting the passage at near full scale
06 / 06
A broad, adjustable and accountable passage zone
Co-creation
CO-CREATION · BUILDING WITH AI
Starting with a personal need
Two local prototypes shaped by everyday needs and developed with AI. Small tools to use, question and keep improving.
Co-creation / AI image canvas · Local prototype2026 · DEMO
01 / GROWTH
Growth
Keep images and their iterations together on one canvas.
After rounds of generating, downloading and editing, I often lost track of where an image began. This canvas keeps the evolving process visible alongside its results.
A local prototype · Public access not yet available
Device presentation · AI composite; actual interface below
01 / INTERFACE & KEY PATH
Let an image grow through iteration
Image selection, prompts and version management sit together, reducing the need to search across folders and conversations.
01
Keep it in view
Images become nodes you can move, zoom and rearrange.
02
Continue from this image
Select an image and describe a change alongside it.
03
Keep the lineage
Connect subsequent versions as branches so each choice has a traceable origin.
Actual canvas · An imported toaster image demonstrates the editing entry
01
Add an image
Import a reference / create a starting point
02
Describe a change
Select a node / enter a prompt
03
Branch out
Keep the parent / connect a new version
04
Review and save
Compare paths / export the canvas
↶Any node can become the starting point for another iteration
02 / NOW & NEXT
Use it in everyday life first
Working with AI
I defined the need to preserve visual iterations, shaped the canvas workflow and provided feedback through use, working with AI on the interface, integration and iteration.
Current scope
A local tool for organizing images and exploring branching workflows. The example shown here demonstrates importing and editing, rather than claiming a generated result.
Next iterations
Next: make large image collections easier to find and review, then explore use across devices. Public release follows sustained personal use.
Open-source foundation: adapted from infinite-canvas ↗ (AGPL-3.0). Logo and device presentation created with AI.
Posture Atlas
Co-creation / Personal posture journal · Local prototype2026 · DEMO
02 / POSTURE ATLAS
Posture Atlas
Connect understanding, everyday action and long-term records.
Personal posture management asks for ongoing observation. I wanted one place for learning, everyday action and records that could evolve with my own habits.
A local prototype · Public access not yet available
Relationship map · A focused thread
01 / INTERFACE & KEY PATH
From seeing relationships to keeping a record
The map organizes questions; actions and records support everyday use. Start with a focus, then expand the context.
01
Choose a thread
Enter the relationship map through a topic of personal interest.
02
Reduce the noise
Focus on related nodes and explore the map step by step.
03
Return to daily action
Continue with an exercise library, check-ins and a record over time.
Actual exercise library · Entries organized by phase
01
Understand
Relationship map / focused exploration
02
Act
Exercise library / food journal
03
Record
Daily check-ins / trends and photos
04
Reflect
Personal changes / local backup
↶Review the record and adjust the next personal plan
02 / NOW & NEXT
Use it in everyday life first
Working with AI
I began with my own posture-management needs, chose what to record and revisit, then worked with AI to connect the map, exercise library and daily journal.
Current scope
A personal posture-journaling prototype. Relationships and exercise content still require professional review; corrective outcomes have not been validated, and it does not provide diagnosis.
Next iterations
Improve long-term records and personalization first, then explore independent user profiles, cross-device use and an app. These remain future directions.
Booklet
Booklet
A toaster, a tea package and an independent bookstore. Everyday experiences, explored through form, material and interface.
Warmth · Sprout · Page
Conveyor Toaster
Product · Design PsychologyBOOKLET · 2026
Warmth
Conveyor Toaster
A countertop appliance redesign that makes progress visible, accommodates more bread types and lowers the cost of small mistakes.
Individual redesign · Modelling · RenderingConcept model · Render
Product render2026
“Can a toaster explain what it is doing before the bread is already burnt?”
Design intent
Conventional pop-up toasters hide the cooking state inside a narrow slot and force different bread forms into one interaction. This concept reworks the appliance around an observable conveyor, a transparent cover and a small set of legible controls.
My contribution
Identified usability issues, translated design-psychology principles into the operating sequence, explored the form through sketches, and completed the product model and renders.
Type
Product · Design Psychology
Year
2026
Role
Individual redesign · Modelling · Rendering
Tools
Sketching · 3D Modelling · Rendering
STATUS
Concept model · Render
Visibility · Feedback
Let the process be seen
The transparent cover turns browning from a hidden state into continuous feedback. Bread enters from one side and leaves from the other, so direction, progress and result share one natural spatial mapping.
Product render
Transparent cover, linear path and a visible exit↗A rotary control with visible browning levels↗
Tolerance · Simplicity
Reduce the cost of a small mistake
An open feed path accepts slices, thicker bread and small pastries without a fixed slot. A single control reduces decision load, while the pull-out tray makes crumbs visible and cleaning direct.
Form and mechanism exploration
Opening the path, simplifying the control↗
Qiaoyunji
Packaging · Visual IdentityBOOKLET · 2026
Sprout
Qiaoyunji
A packaging system for Daliangshan tartary buckwheat tea, shaped by the crop, the landscape and a lighter daily-wellness position.
Individual packaging designPrinted packaging sample made
Packaging render2026
“How can regional character feel specific without becoming heavy or nostalgic?”
Design intent
The project reframes a regional health product for younger daily use. Instead of relying on dense claims or familiar gift-box conventions, it uses a flower-like folding structure, botanical linework and a restrained cream–olive palette.
My contribution
Completed product research, positioning, visual language, information hierarchy and the structural dieline, then produced a printed packaging sample.
Type
Packaging · Visual Identity
Year
2026
Role
Individual packaging design
Tools
Research · Dieline · Graphic Design · Prototype
STATUS
Printed packaging sample made
Origin · Graphic language
From crop to quiet recognition
Buckwheat flowers and leaves become a fine botanical line system rather than a decorative illustration pasted onto a box. The information hierarchy keeps the product name, origin and brewing cues easy to find.
Structural dieline
One continuous surface carries structure and information↗
Structure · Prototype
The silhouette becomes the memory
Four closing flaps create a flower-like top and a compact gifting silhouette. The tied closure adds a simple opening ritual, while the repeated form can grow into a small family of flavours or origins.
Render · Printed sample completed
A compact package seen across four quiet scenes↗
Page Twentyfour
Brand experience · Web & mobile · CISBOOKLET · 2026
Page
Page Twentyfour
An independent bookstore for urban young adults, bringing books, coffee and exhibitions into one cultural space.
The name begins with a reading-inspired idea: page 24 is where a story starts to unfold. The bookstore is imagined as an unexpected entry into a plot, where visitors discover new interests through books, coffee and exhibitions. In response to online reading and increasingly similar physical bookstores, the project brings brand philosophy, visual identity and visitor experience into a shared identity.
The design ambition centres on space and environment, supported by wayfinding, communications, stationery, staff uniforms and everyday objects. The following identity, application and interface work presents the available parts of this system.
My contribution
Co-developed cup and wrapping-paper applications, and independently completed the tote bag, membership card and 28-page website interface. Selected identity assets, objects and screens show how the visual system works across different touchpoints.
Reading, coffee, exhibitions, events and about form the website’s five entrances. A desktop navigation becomes a mobile menu. Paper tones, the bear mark and shared components carry the bookstore identity through every path.
Page Twentyfour · Home
Reading
Book lists
Book details
Page-24 excerpt
Café
Drink selection
Flavour & size
Order feedback
Exhibitions
Current & archive
Exhibition details
Visit booking
Events
Event calendar
Event details
Registration
About
Brand story
The space
Plan a visit
One information structure
The desktop home introduces the brand; mobile screens show the paths into reading and visiting.
02 / READING JOURNEY
From a book
to a cup of coffee
Page 24 becomes an excerpt you can open. Discover a book, step into its story, then follow a drink recommendation toward time spent in the bookstore.
01
Discover
Find a book through a theme
02
Explore
Cover, context and a way in
03
Read page 24
An excerpt opens the story
04
Pair a coffee
A reading leads to a drink
Key connection
The excerpt’s drink recommendation gives the next step a destination. Open any screen to view the source image.
03 / PLAN A VISIT
Turn interest
into a visit
Exhibition content, dates and venue come first. Session selection and visitor details follow in distinct steps, building on the interest already established.
Exhibition · Dates & venue
↗
Book a visit
After the introduction,
a two-step booking.
01
Confirm session
02
Enter details
Interaction prototype
A confirmation follows the two input steps. Booking and ordering demonstrate the interaction flow.
From the screen to everyday objects
↓
Visual identity
A bear, a number, an identity
The number 24 and a bear form one recognisable, approachable mark. Ochre, brown and paper tones carry the reading-room palette, with reading-lamp yellow as an accent. The mark appears on its own or becomes a repeating pattern for different applications.
Brand mark↗
Brand palette
Spine ochre
Letterpress brown
Reading-lamp yellow
Aged page
Margin paper
A shared palette and graphic language connect books, coffee and exhibitions across the identity.
Carry objects
An identity to carry
The tote leaves space around the mark while keeping its sides and opening simple. Capacity, handling and identity come together in an everyday object. The membership card follows the same graphic language, with the mark on the front and membership details on the reverse.
Tote bag and membership card · Individual design
Tote bag · Front↗Tote bag · Side view↗Tote bag · Opening↗Membership card · Front↗Membership card · Reverse↗
Coffee and reading
Coffee and a wrapped book
Cups bring the identity to coffee service, while the bear becomes a rhythmic pattern on wrapping paper. Large marks and small motifs respond to how objects are held, placed on a table or wrapped around a book.
Selected brand applications · Renders
Takeaway cup↗Ceramic cup↗Wrapping paper · Pattern↗Wrapping paper · Wrapped book↗
Photography
Photography.
Places and passing moments, collected by colour.
From the sea to the snow.
Open a photograph ↗
Jeju IslandJeju IslandJeju IslandJeju IslandErhai Lake · YunnanErhai Lake · YunnanShenzhenJiangjun Mountain · Altay · XinjiangJiangjun Mountain · Altay · XinjiangA wind turbine at duskJeju IslandChangbai MountainHemu Village · XinjiangHemu Village · XinjiangHemu Village · XinjiangHemu Village · XinjiangHemu Village · XinjiangYele Lake · Sichuan
Form studies
Modelling · Materials · Rendering
Form studies
Space for forms to come.
About
PROFILE
Jin Cheng
An industrial design student working across intelligent products, wearable interaction, brand and systems. I move from research and product definition into hardware, data, physical prototypes and interfaces.
One thread
The three core projects move from emotional self-awareness to bodily safety and then to a multi-stakeholder ecological system. They are not isolated briefs; together they show an expanding design scale.
Education
Nanjing Agricultural University · Industrial Design · 2023—2027
Focus
Intelligent products · Wearable interaction · Systems
Method
Research · Product definition · Hardware and data prototypes
Language
Chinese · English IELTS 6.5 · Basic German
In practice
01Research & DefinitionInterviews, competitive research, journeys and stakeholders.
02Intelligent HardwareArduino, ESP32-C6, physiological signals and soldering.
03Industrial & InteractionFigma, Rhino, Blender, Creo and KeyShot.
04System DesignConnecting products, services, maintenance and responsibility.
05Visual & BrandInterfaces, identity and editorial communication.
06AI WorkflowAI-assisted research, prototypes and visual workflows.
Contact
Open to conversations around intelligent products, interaction prototypes, systems and graduate study.